Van has worked in feature animation, games, tech, mobile, and VR. In addition, he has experience in keyframes, motion capture animation, and VR with various 3D animation software packages, including MotionBuilder, Maya, Max, Unreal, and numerous proprietary software.
Cinematics Animator
He also has experience attending mocap and voice recording sessions and using the Unreal Game engine and MotionBuilder to optimize game and feature film production. He has been involved as an animator on Arden's Wake award-winning VR experience screened at the Tribeca Film Festival and Venice Film Festival. His most recent VR film, animated Upstander, won best non-interactive for the XR-Must 2020 award.
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